Computing

The school firmly believes that technology enhances education.

What is Computing?

According to the new National Curriculum, Computing is…

“A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming.Building on this knowledge and understanding, our pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.”

What does Computing look like at Sinai?

At Sinai, we believe that Computing is an integral element of everyday life and that it will play an immeasurable part in our children’s futures. Each child will become a responsible, competent, confident and creative user of a range of devices, learning how to use the Internet in a safe and respectful way.  They will understand the necessary precautions to take, to stay safe and know where and how to seek help. At our school. we believe it is essential that all pupils gain the confidence and ability that they need in this subject, to prepare them for the challenge of a rapidly developing and changing technological world. The use of ICT will enhance and extend children’s learning across the whole curriculum whilst developing motivation and social skills. 

At Sinai, pupils use Chromebooks to support their learning across the curriculum as well as using them in our computing lessons to explore the computing curriculum in depth. Pupils are encouraged to work both independently and collaboratively whilst learning about the 3 key areas: computer science, where children learn how to code through the use of simple algorithms used for gaming; information technology, in which pupils become competent users of programmes such as word processing and finally digital literacy, through which the children learn how to stay safe online.

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